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Open Guard Compendium: Lower Body Guards by Ariel Tabak

Build A Complete Lower Body Guard System With World-Class Instructor Ariel Tabak and His 6-Part Masterclass Instructional!
  • Ariel is an accomplished international competitor with a keen eye for details that can lead to drastic improvements in your game!
  • Master some of the most effective guards in Jiu-Jitsu with Ariel’s in depth guides on X-Guard, K-Guard, 50/50, and variations of each!
  • Force opponents into hard-to-defend territory with relentless crab ride attacks that can be used to take the back and pass the guard.
  • Troubleshoot common reactions and develop offensive sequences that will drastically improve your ability to sweep opponents.
  • Watch real-time examples of X-Guard mastery with Ariel’s rolling breakdown to get an idea into the mindset of a high-level guard player!
  • Consistently weave your way underneath opponents with a variety of entries into advantageous positions that make your sweeps or back takes INEVITABLE!
  • Threaten opponents like never before with leg locks that blend seamlessly with you other offensive options!                                                                                                                                                                                                                                 

Course Content

Expand All Sections

Volume 01

CHAPTER TITLE

START TIME

Open Guard Compendium: Lower Body Guards. Introduction 0
Outside De La Riva (DLR) Guard 1:35
Components of the DLR Guard 1:59
Common uses 6:00
Frames 7:32
Off balancing 10:32
Specific goals of the DLR hook 15:53
How ankle to hip distance affects the grip we make on the DLR leg 21:08
Significance of opponent's ankle positioning relative to your hips 22:44
Knee positioning with the outside DLR hook 24:18
Microbattles 27:10
DLR Guard Microbattles. Hip hinge with tricep extension 29:25
DLR Guard. Microbattles of non-DLR leg 30:35
DLR Guard Microbattles.Hip hinge with collar and pant 35:25
DLR: Troubleshooting Microbattles. Troubleshoot clearing hook 37:30
Troubleshoot clearing foot off hip 38:14
Troubleshoot to clearing hook by off balancing to far side 38:54
Troubleshoot hanging off pants with hip hinge 40:24
Troubleshooting opening knee 44:17
Troubleshoot for opening knee via attacking far leg with K guard/scoop 46:17
Troubleshooting late stage shin fold over DLR leg 47:39
Troubleshooting shinfold with X guard entry too far side off balance 51:13
Free foot pommelling vs opponent trying to attack/trap free foot 59:37

Volume 02

CHAPTER TITLE

START TIME

DLR Guard. Identifying when to bail in the DLR 0
The Headquarters position / “R” Guard. Introduction and microbattles 4:03
Early stage prevention/retention of HQ 5:38
Mid/late stage HQ retention 11:33
Being offensive from the HQ/R guard 21:39
Common trends in top tier guard players 22:36
Overview off common off balance methods 24:21
Goals for off balancing 25:53
Microbattles 27:03
Grip break troubleshoot 28:28
Troubleshooting the folding/smash pass 30:03
Smash pass vs HQ. Knee positioning of DLR leg for retention and off balancing/offense 33:18
Retaining vs the smash with high pummel and straight collar frame 35:37
Positioning &orientation of trapped knee in HQ guard 38:22
Knowing when to bail to outside leg position 40:08
Early stage shin on shin pummel to enter the legs 40:44
HQ/R Guard. Off balancing from the HQ/R guard 43:20
Attacking with the HQ/R Guard 47:35
HQ/R Guard Attacks. Transitioning to a leg entanglement (X guard variant) from the off balance 49:42
How to swim the feet to the inside to transition to an X guard variant 51:38
Static transitions to the legs without off balancing 56:45

Volume 03

CHAPTER TITLE

START TIME

HQ/R Guard Attacks. The Seagull Sweep 0
The importance of getting far knee to the floor for seagull sweep 1:38
Mechanics of the get up 5:21
Finishing the unfair single leg (collar + pant grips) 10:12
Additional sequences to add to the unfair single leg finish 14:42
Inside + Outside leg trip options for opponent’s who maintain a very upright posture in the single leg 16:16
Why we face our hips to the near side as opposed to the far side 17:48
Getting up against a standing opponent (far knee is off the floor) 22:46
Common mistakes with the standing seagull variation 30:00
Dealing with the hip switch/back step from the standing seagull variation 33:35
Re-cap of Seagull get up mechanics 36:20
HQ/R Guard Attacks. Entering the legs when our opponent counters the initial off balance 40:05
Differentiating between HQ off balance and Waiter off balance in terms of where our opponent lands 44:44
Comparing the foot pummeling from each type of off balance (R guard vs Waiter off balance) 45:58
Waiter guard from HQ microbattles 50:24

Volume 04

CHAPTER TITLE

START TIME

HQ/R Guard Attacks. Near side HQ/R Guard attacks 0
HQ/R Guard Near side Attacks. Entering the X guard from attacking to the DLR side (near side to far side off balance) 4:56
Dealing with an opponent who does not take their weight to the far side (maintains their weight on the DLR side) 7:17
Inside Sankaku transition 7:52
Foot work for inside sankaku transition 16:14
When to triangle the legs for the inside sankaku entry 17:33
Using a backstep/backwards roll to transition to the inside sankaku when your opponent brings their DLR 20:48
Common mistakes with the inside sankaku transition + reverse X guard troubleshoot 25:54
Coming up to take top position with or without the inside sankaku 37:33
Attacking from the forwards off balance / hips to the mat balance 42:42
Common mistakes (hips towards mat sequence) 51:24
Basic modified X guard transition from scooping the far leg 54:46

Volume 05

CHAPTER TITLE

START TIME

Attacking to the DLR Side. Outside berimbolo series 0
Attacking to the DLR side. How to initiate the outside berimbolo 1:12
Controlling the far leg 11:18
Basic baby bolo back take 20:31
Finishing mechanics of baby bolo 25:23
Hip height concept: pushing hips between your legs 26:28
Common mistakes with the basic baby bolo 28:35
Concepts of taking the back: #1 Intension of “seeing” the back 32:03
#2 Cross body / diagonal control concept 32:56
#3 Preventing trunk (torso) rotation 34:48
#4 Creating inside knee pressure: preventing the knee from turning towards you 35:57
Microbattles: Basic baby bolo sequence 37:26
Crab ride baby bolo variation (vs opponent clearing the top foot) 37:51
Details for finishing crab ride baby bolo 42:42
Leg drag baby bolo sequence (vs opponent clearing DLR hook) 49:51
Attacking to DLR side. Basic baby bolo vs wide base 1:00:47
Basic baby bolo vs wide base + straight collar grip frame 1:09:22
Wide base + straight collar grip frame: Duck under variation 1:17:46
Basic baby bolo vs hips to the mat (hiding back exposure) 1:19:40
Slingshot Berimbolo (Basic berimbolo) 1:21:19
Common mistakes with the Slingshot berimbolo 1:28:09
Outside berimbolo vs wide base + hips to the mat 1:35:25
Importance of elevating your hips if you lose a frame 1:54:54
Introduction to leg weave 1:57:37
Leg weave. Smashing the legs to one side to threaten back exposure 2:02:28
Ways to improve control whilst inverted 2:06:04
How to take top position 2:11:41
Passing from the leg weave. Taking back from the leg weave 2:17:37
Passing to the mount from the leg weave / top bolo position 2:24:48
Diagonal control back take from the leg weave 2:34:40

Volume 06

CHAPTER TITLE

START TIME

Leg weave. Common mistakes with the diagonal control 0
Diagonal control back take finish from leg weave 2:44
Introduction to the stacked berimbolo 4:52
Stacked Berimbolo. Leg positioning 10:20
Stack drill 13:34
Goals to achieve during the stack 15:33
Finishing the back take from the stack 18:42
Twister hook back take 23:42
Different ways of stacking from the berimbolo 37:17
Dealing with the stiff arm frame when stacking 43:33
Dealing with the Re-bolo 55:45

Volume 07

CHAPTER TITLE

START TIME

Attacking to DLR side. What to do when we lose the knee line during a Berimbolo 0
Shin behind knee position. Importance of controlling top leg 3:19
Importance of pinning legs to one side (single siding) 5:09
How to control top leg 5:52
Exposing the space between the calf and hamstring 7:11
The leg drag 9:33
Hook placement for shutting down the bottom leg using the leg drag 11:45
Common mistakes with the leg drag 14:36
Head positioning for the leg drag 18:18
Re-capturing the knee line and attacking the berimbolo 20:19
Stacking with the shin behind knee 22:24
Finishing the back take from the shin behind knee stack 26:20
Purpose of each drawstring grip in the shin behind knee stack 28:01
X’ing the body back take (inspired by Lee Ting and Tomoyuki Hashimoto) 31:26

Volume 08

CHAPTER TITLE

START TIME

Countering the counters (Berimbolo). Mermaid mount 0
Stepping on torso introduction 8:36
Countering the step on torso from the stack 12:28
Using the shoulder lift to bypass stepping on the torso 14:15
Countering the counters (Shin behind knee). Stepping on torso 14:55
How to follow up your attacks after you address your opponent's counter 27:02
Countering the counters. Spinning through to the near side X guard or shin behind knee when you can’t attach non-DLR leg to far hip 29:16
Dealing with the same side stiff arm when trying to connect the non-DLR foot to the far hip 35:39
Attacking the crab ride baby bolo from the near side X/shin behind knee entry when you can’t connect your non-DLR foot to the far hip 39:04
Attacking to DLR side. Using the Berimbolo to sweep 41:42

Volume 09

CHAPTER TITLE

START TIME

Attacking to DLR side. DLR foot lock 0
DLR foot lock finishing mechanics 7:53
Changing to a different leg configuration if DLR leg positioning is lost 10:43
Berimbolo from DLR foot lock 12:53
Countering the scoop vs the DLR foot lock 14:20
DLR: Attacking to the Far Side. Waiter Guard variants 16:19
Attacking to Far Side. Overhook / hugging DLR 17:51
Transitioning to the waiter from the deep overhook 19:48
Overhook Waiter Guard. Using the waiter guard to enter a berimbolo sequence 28:20
Applying our waiter berimbolo to our standard berimbolo attacks 38:30
Waiter Berimbolo vs far knee to the floor (lowered base) 40:00
Switching to the underhook waiter + sweep/back take combination to troubleshoot the hips to mat response 44:42
Connecting foot to hip (high waiter guard) variation + different ways of rolling to expose the back 52:09
Transitioning to a leg entanglement to troubleshoot the hips all the way to the mat response 58:56
Entering a leg entanglements to counter your opponent’s scoop on your DLR leg 1:00:22

Volume 10

CHAPTER TITLE

START TIME

Attacking to Far Side. Underhook DLR Introduction 0
Underhook DLR. Off balancing to the far side 5:45
Re-cap of far side off balance sequence 12:47
Attacking the near side to further expose the far side off balance or the back take 14:31
Attacking to Far Side. Dark DLR off balancing to the far side 16:27
Exposing the back if the knee points towards the floor 19:54
Forcing the somersault from excessive inside knee pressure 21:20
Basic far side DLR attacks 22:20
Advantages of using outside leg position to off balance to the far side (as opposed to inside leg position) 24:08
Transitioning to a leg entanglement from the fas side off balance 26:26
Using the far side off balance to re-expose the angle for the basic baby bolo sequence 28:17
Common mistakes with the far side off balance to re-exposing the basic baby bolo 32:34
Transitioning to the seated guard 34:15
Transitioning to the deep DLR guard to expose the back 35:56

Volume 11

CHAPTER TITLE

START TIME

Reverse (Inside) De La Riva Guard. Introduction 0
RDLR/Inside DLR. Off balancing 3:53
Context of the RDLR (when to use this guard) 7:14
Fundamental retention to outside leg position 10:20
RDLR to K guard (near side) 13:06
Using the shin-on-shin hook to bring the knee to the mat or enter a leg entanglement 15:31
Modified X guard attack from the initial off balance 17:20
Wrestling up from the RDLR 20:42
Transitioning to a seated guard 23:04
Inside berimbolo / “Kiss of the Dragon” 24:22
Basic inside to outside berimbolo sequence 27:53

 

Check out a free sample:

So, What Exactly Do You Get?

PART 1

OPEN GUARD COMPENDIUM: LOWER BODY GUARDS

  • INTRODUCTION
  • OUTSIDE DE LA RIVA (DLR) GUARD

  • COMPONENTS OF THE DLR GUARD
  • COMMON USES
  • FRAMES
  • OFF BALANCING
  • SPECIFIC GOALS OF THE DLR HOOK
  • HOW ANKLE TO HIP DISTANCE AFFECTS THE GRIP WE MAKE ON THE DLR LEG
  • SIGNIFICANCE OF OPPONENT'S ANKLE POSITIONING RELATIVE TO YOUR HIPS
  • KNEE POSITIONING WITH THE OUTSIDE DLR HOOK
  • MICROBATTLES
  • DLR GUARD MICROBATTLES.

  • HIP HINGE WITH TRICEP EXTENSION
  • DLR GUARD.

  • MICROBATTLES OF NON-DLR LEG
  • DLR GUARD MICROBATTLES.

  • HIP HINGE WITH COLLAR AND PANT
  • DLR: TROUBLESHOOTING MICROBATTLES.

  • TROUBLESHOOT CLEARING HOOK
  • TROUBLESHOOT CLEARING FOOT OFF HIP
  • TROUBLESHOOT TO CLEARING HOOK BY OFF BALANCING TO FAR SIDE
  • TROUBLESHOOT HANGING OFF PANTS WITH HIP HINGE
  • TROUBLESHOOTING OPENING KNEE
  • TROUBLESHOOT FOR OPENING KNEE VIA ATTACKING FAR LEG WITH K GUARD/SCOOP
  • TROUBLESHOOTING LATE STAGE SHIN FOLD OVER DLR LEG
  • TROUBLESHOOTING SHINFOLD WITH X GUARD ENTRY TOO FAR SIDE OFF BALANCE
  • FREE FOOT POMMELLING VS OPPONENT TRYING TO ATTACK/TRAP FREE FOOT
  • PART 2

    DLR GUARD

  • IDENTIFYING WHEN TO BAIL IN THE DLR
  • THE HEADQUARTERS POSITION / "R" GUARD

  • INTRODUCTION AND MICROBATTLES
  • EARLY STAGE PREVENTION/RETENTION OF HQ
  • MID/LATE STAGE HQ RETENTION
  • BEING OFFENSIVE FROM THE HQ/R GUARD
  • COMMON TRENDS IN TOP TIER GUARD PLAYERS
  • OVERVIEW OFF COMMON OFF BALANCE METHODS
  • GOALS FOR OFF BALANCING
  • MICROBATTLES
  • GRIP BREAK TROUBLESHOOT
  • TROUBLESHOOTING THE FOLDING/SMASH PASS
  • SMASH PASS VS HQ

  • KNEE POSITIONING OF DLR LEG FOR RETENTION AND OFF BALANCING/OFFENSE
  • RETAINING VS THE SMASH WITH HIGH PUMMEL AND STRAIGHT COLLAR FRAME
  • POSITIONING &ORIENTATION OF TRAPPED KNEE IN HQ GUARD
  • KNOWING WHEN TO BAIL TO OUTSIDE LEG POSITION
  • EARLY STAGE SHIN ON SHIN PUMMEL TO ENTER THE LEGS
  • HQ/R GUARD.

  • OFF BALANCING FROM THE HQ/R GUARD
  • ATTACKING WITH THE HQ/R GUARD
  • HQ/R GUARD ATTACKS.

  • TRANSITIONING TO A LEG ENTANGLEMENT (X GUARD VARIANT) FROM THE OFF BALANCE
  • HOW TO SWIM THE FEET TO THE INSIDE TO TRANSITION TO AN X GUARD VARIANT
  • STATIC TRANSITIONS TO THE LEGS WITHOUT OFF BALANCING
  • PART 3

    HQ/R GUARD ATTACKS

    THE SEAGULL SWEEP

  • THE IMPORTANCE OF GETTING FAR KNEE TO THE FLOOR FOR SEAGULL SWEEP
  • MECHANICS OF THE GET UP
  • FINISHING THE UNFAIR SINGLE LEG (COLLAR + PANT GRIPS)
  • ADDITIONAL SEQUENCES TO ADD TO THE UNFAIR SINGLE LEG FINISH
  • INSIDE + OUTSIDE LEG TRIP OPTIONS FOR OPPONENT'S WHO MAINTAIN A VERY UPRIGHT POSTURE IN THE SINGLE LEG
  • WHY WE FACE OUR HIPS TO THE NEAR SIDE AS OPPOSED TO THE FAR SIDE
  • GETTING UP AGAINST A STANDING OPPONENT (FAR KNEE IS OFF THE FLOOR)
  • COMMON MISTAKES WITH THE STANDING SEAGULL VARIATION
  • DEALING WITH THE HIP SWITCH/BACK STEP FROM THE STANDING SEAGULL VARIATION
  • RE-CAP OF SEAGULL GET UP MECHANICS
  • HQ/R GUARD ATTACKS

  • ENTERING THE LEGS WHEN OUR OPPONENT COUNTERS THE INITIAL OFF BALANCE
  • DIFFERENTIATING BETWEEN HQ OFF BALANCE AND WAITER OFF BALANCE IN TERMS OF WHERE OUR OPPONENT LANDS
  • COMPARING THE FOOT PUMMELING FROM EACH TYPE OF OFF BALANCE (R GUARD VS WAITER OFF BALANCE)
  • WAITER GUARD FROM HQ MICROBATTLES
  • PART 4

    HQ/R GUARD ATTACKS

  • NEAR SIDE HQ/R GUARD ATTACKS
  • HQ/R GUARD NEAR SIDE ATTACKS

  • ENTERING THE X GUARD FROM ATTACKING TO THE DLR SIDE (NEAR SIDE TO FAR SIDE OFF BALANCE)
  • DEALING WITH AN OPPONENT WHO DOES NOT TAKE THEIR WEIGHT TO THE FAR SIDE (MAINTAINS THEIR WEIGHT ON THE DLR SIDE)
  • INSIDE SANKAKU TRANSITION
  • FOOT WORK FOR INSIDE SANKAKU TRANSITION
  • WHEN TO TRIANGLE THE LEGS FOR THE INSIDE SANKAKU ENTRY
  • USING A BACKSTEP/BACKWARDS ROLL TO TRANSITION TO THE INSIDE SANKAKU WHEN YOUR OPPONENT BRINGS THEIR DLR SIDE HIP TO THE MAT
  • COMMON MISTAKES WITH THE INSIDE SANKAKU TRANSITION + REVERSE X GUARD TROUBLESHOOT
  • COMING UP TO TAKE TOP POSITION WITH OR WITHOUT THE INSIDE SANKAKU
  • ATTACKING FROM THE FORWARDS OFF BALANCE / HIPS TO THE MAT BALANCE
  • COMMON MISTAKES (HIPS TOWARDS MAT SEQUENCE)
  • BASIC MODIFIED X GUARD TRANSITION FROM SCOOPING THE FAR LEG
  • PART 5

    ATTACKING TO THE DLR SIDE

    OUTSIDE BERIMBOLO SERIES

    ATTACKING TO THE DLR SIDE

  • HOW TO INITIATE THE OUTSIDE BERIMBOLO
  • CONTROLLING THE FAR LEG
  • BASIC BABY BOLO BACK TAKE
  • FINISHING MECHANICS OF BABY BOLO
  • HIP HEIGHT CONCEPT: PUSHING HIPS BETWEEN YOUR LEGS
  • COMMON MISTAKES WITH THE BASIC BABY BOLO
  • CONCEPTS OF TAKING THE BACK: #1 INTENSION OF "SEEING" THE BACK
  • #2 CROSS BODY / DIAGONAL CONTROL CONCEPT
  • #3 PREVENTING TRUNK (TORSO) ROTATION
  • #4 CREATING INSIDE KNEE PRESSURE: PREVENTING THE KNEE FROM TURNING TOWARDS YOU
  • MICROBATTLES: BASIC BABY BOLO SEQUENCE

  • CRAB RIDE BABY BOLO VARIATION (VS OPPONENT CLEARING THE TOP FOOT)
  • DETAILS FOR FINISHING CRAB RIDE BABY BOLO
  • LEG DRAG BABY BOLO SEQUENCE (VS OPPONENT CLEARING DLR HOOK)
  • ATTACKING TO DLR SIDE

  • BASIC BABY BOLO VS WIDE BASE
  • BASIC BABY BOLO VS WIDE BASE + STRAIGHT COLLAR GRIP FRAME
  • WIDE BASE + STRAIGHT COLLAR GRIP FRAME: DUCK UNDER VARIATION
  • BASIC BABY BOLO VS HIPS TO THE MAT (HIDING BACK EXPOSURE)
  • SLINGSHOT BERIMBOLO (BASIC BERIMBOLO)
  • COMMON MISTAKES WITH THE SLINGSHOT BERIMBOLO
  • OUTSIDE BERIMBOLO VS WIDE BASE + HIPS TO THE MAT
  • IMPORTANCE OF ELEVATING YOUR HIPS IF YOU LOSE A FRAME
  • INTRODUCTION TO LEG WEAVE
  • LEG WEAVE

  • SMASHING THE LEGS TO ONE SIDE TO THREATEN BACK EXPOSURE
  • WAYS TO IMPROVE CONTROL WHILST INVERTED
  • HOW TO TAKE TOP POSITION
  • PASSING FROM THE LEG WEAVE. TAKING BACK FROM THE LEG WEAVE
  • PASSING THE MOUNT FROM THE LEG WEAVE / TOP BOLO POSITION
  • DIAGONAL CONTROL BACK TAKE FROM THE LEG WEAVE
  • PART 6

    LEG WEAVE

  • COMMON MISTAKES WITH THE DIAGONAL CONTROL
  • DIAGONAL CONTROL BACK TAKE FINISH FROM LEG WEAVE
  • INTRODUCTION TO THE STACKED BERIMBOLO
  • STACKED BERIMBOLO

  • LEG POSITIONING
  • STACK DRILL
  • GOALS TO ACHIEVE DURING THE STACK
  • FINISHING THE BACK TAKE FROM THE STACK
  • TWISTER HOOK BACK TAKE
  • DIFFERENT WAYS OF STACKING FROM THE BERIMBOLO
  • DEALING WITH THE STIFF ARM FRAME WHEN STACKING
  • DEALING WITH THE RE-BOLO
  • PART 7

    ATTACKING TO DLR SIDE

  • WHAT TO DO WHEN WE LOSE THE KNEE LINE DURING A BERIMBOLO
  • SHIN BEHIND KNEE POSITION

  • IMPORTANCE OF CONTROLLING TOP LEG
  • IMPORTANCE OF PINNING LEGS TO ONE SIDE (SINGLE SIDING)
  • HOW TO CONTROL TOP LEG
  • EXPOSING THE SPACE BETWEEN THE CALF AND HAMSTRING
  • THE LEG DRAG
  • HOOK PLACEMENT FOR SHUTTING DOWN THE BOTTOM LEG USING THE LEG DRAG
  • COMMON MISTAKES WITH THE LEG DRAG
  • HEAD POSITIONING FOR THE LEG DRAG
  • RE-CAPTURING THE KNEE LINE AND ATTACKING THE BERIMBOLO
  • STACKING WITH THE SHIN BEHIND KNEE
  • FINISHING THE BACK TAKE FROM THE SHIN BEHIND KNEE STACK
  • PURPOSE OF EACH DRAWSTRING GRIP IN THE SHIN BEHIND KNEE STACK
  • X'ING THE BODY BACK TAKE (INSPIRED BY LEE TING AND TOMOYUKI HASHIMOTO)
  • PART 8

    COUNTERING THE COUNTERS (BERIMBOLO)

  • MERMAID MOUNT
  • STEPPING ON TORSO INTRODUCTION
  • COUNTERING THE STEP ON TORSO FROM THE STACK
  • USING THE SHOULDER LIFT TO BYPASS STEPPING ON THE TORSO
  • COUNTERING THE COUNTERS (SHIN BEHIND KNEE)

  • STEPPING ON TORSO
  • HOW TO FOLLOW UP YOUR ATTACKS AFTER YOUR ADDRESS YOUR OPPONENT'S COUNTER
  • COUNTERING THE COUNTERS

  • SPINNING THROUGH THE NEAR SIDE X GUARD OR SHIN BEHIND KNEE WHEN YOU CAN'T ATTACH NON-DLR LEG TO FAR HIP
  • DEALING WITH THE SAME SIDE STIFF ARM WHEN TRYING TO CONNECT THE NON-DLR FOOT TO THE FAR HIP
  • ATTACKING THE CRAB RIDE BABY BOLO FROM THE NEAR SIDE X/SHIN BEHIND KNEE ENTRY WHEN YOU CAN'T CONNECT YOUR NON-DLR FOOT TO THE FAR HIP
  • ATTACKING TO DLR SIDE

  • USING THE BERIMBOLO TO SWEEP
  • PART 9

    ATTACKING TO DLR SIDE

  • DLR FOOT LOCK
  • DLR FOOT LOCK FINISHING MECHANICS
  • CHANGING TO A DIFFERENT LEG CONFIGURATION IF DLR LEG POSITIONING IS LOST
  • BERIMBOLO FROM DLR FOOT LOCK
  • COUNTERING THE SCOOP VS THE DLR FOOT LOCK
  • DLR: ATTACKING TO THE FAR SIDE

  • WAITER GUARD VARIANTS
  • ATTACKING TO FAR SIDE

  • OVERHOOK / HUGGING DLR
  • TRANSITIONING TO THE WAITER FROM THE DEEP OVERHOOK
  • OVERHOOK WAITER GUARD

  • USING THE WAITER GUARD TO ENTER A BERIMBOLO SEQUENCE
  • APPLYING OUR WAITER BERIMBOLO TO OUR STANDARD BERIMBOLO ATTACKS
  • WAITER BERIMBOLO VS FAR KNEE TO THE FLOOR (LOWERED BASE)
  • SWITCHING TO THE UNDERHOOK WAITER + SWEEP/BACK TAKE COMBINATION TO TROUBLESHOOT THE HIPS TO MAT RESPONSE
  • CONNECTING FOOT TO HIP (HIGH WAITER GUARD) VARIATION + DIFFERENT WAYS OF ROLLING TO EXPOSE THE BACK
  • TRANSITIONING TO A LEG ENTANGLEMENT TO TROUBLESHOOT THE HIPS ALL THE WAY TO THE MAT RESPONSE
  • ENTERING A LEG ENTANGLEMENTS TO COUNTER YOUR OPPONENT'S SCOOP ON YOUR DLR LEG
  • PART 10

    ATTACKING TO FAR SIDE

  • UNDERHOOK DLR INTRODUCTION
  • UNDERHOOK DLR

  • OFF BALANCING TO THE FAR SIDE
  • RE-CAP OF FAR SIDE OFF BALANCE SEQUENCE
  • ATTACKING THE NEAR SIDE TO FURTHER EXPOSE THE FAR SIDE OFF BALANCE OR THE BACK TAKE
  • ATTACKING TO FAR SIDE

  • DARK DLR OFF BALANCING TO THE FAR SIDE
  • EXPOSING THE BACK IF THE KNEE POINTS TOWARDS THE FLOOR
  • FORCING THE SOMERSAULT FROM EXCESSIVE INSIDE KNEE PRESSURE
  • BASIC FAR SIDE DLR ATTACKS
  • ADVANTAGES OF USING OUTSIDE LEG POSITION TO OFF BALANCE TO THE FAR SIDE (AS OPPOSED TO INSIDE LEG POSITION)
  • TRANSITIONING TO A LEG ENTANGLEMENT FROM THE FAR SIDE OFF BALANCE
  • USING THE FAR SIDE OFF BALANCE TO RE-EXPOSE THE ANGLE FOR THE BASIC BABY BOLO SEQUENCE
  • COMMON MISTAKES WITH THE FAR SIDE OFF BALANCE TO RE-EXPOSING THE BASIC BABY BOLO
  • TRANSITIONING TO THE SEATED GUARD
  • TRANSITIONING TO THE DEEP DLR GUARD TO EXPOSE THE BACK
  • PART 11

    REVERSE (INSIDE) DE LA RIVA GUARD

  • INTRODUCTION
  • RDLR/INSIDE DLR

  • OFF BALANCING
  • CONTEXT OF THE RDLR (WHEN TO USE THIS GUARD)
  • FUNDAMENTAL RETENTION TO OUTSIDE LEG POSITION
  • RDLR TO K GUARD (NEAR SIDE)
  • USING THE SHIN-ON-SHIN HOOK TO BRING THE KNEE TO THE MAT OR ENTER A LEG ENTANGLEMENT
  • MODIFIED X GUARD ATTACK FROM THE INITIAL OFF BALANCE
  • WRESTLING UP FROM THE RDLR
  • TRANSITIONING TO A SEATED GUARD
  • INSIDE BERIMBOLO / "KISS OF THE DRAGON"
  • BASIC INSIDE TO OUTSIDE BERIMBOLO SEQUENCE
  • $147


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