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Pillars of Defense: Strangle Escapes by Gordon Ryan

Find The Way Out Of Near-Certain Submission Doom As Gordon “The King” Ryan - The Greatest No-Gi Grappler On Earth - Shows The Right Way To Escape Out Of An Encyclopedia Of Strangle Holds
  • Gordon “The King” Ryan is a multiple-time ADCC champion who is the most dominant and technical no-gi grappler on Earth, and this is your chance to learn his pin escaping!
  • Use technique and conceptual lessons to escape from front triangles, wrong way triangles, rear triangles, reverse triangles, and side triangles
  • Gordon breaks down early escapes, late escapes, and ways out of strangles that really work against elite competitors
  • Solve submission dilemmas as Gordon explains the right way to prevent joint locks and strangles in the same position
  • See actual rolling footage from the gym as Gordon puts this system into action and then breaks down exactly what he was doing so you can see the techniques in motion                                                                                                                                                                                                                                                                                                                                               

Digital Video + Flow Chart & Visual Notes

Watching our videos is the best way to learn, but it can be hard to remember everything. Deepen your understanding of the concepts in this video by adding flowcharts, plus notes with embedded videos. You’ll learn this system better and more quickly!

Course Content

Expand All Sections

Volume 1

CHAPTER TITLE
START TIME
Intro to Strangle Escapes 0.00
Overview 4:32
Stages of Escapes 8:10
Front Triangle (Amote Sankaku) Recognizing Danger 11:38
Front Triangle Early Escapes 17:59
Front Triangle Step Over Method 26:08
Knee Pull Method 32:29
Rolling to Mount 36:47
Rolling to Top 41:33
Triangle/Arm Bar Dilemma 47:16
End Game 53:56

Volume 2

CHAPTER TITLE
START TIME
Intro to Hantai Sankaku (Wrong Way Triangle) 0:00
Defending Kimura 2:42
Rolling Through 5:54
End Game 10:35
Defending the Strangle With a Hip Pull 13:25
Front Triangle Conversion 16:23
Rolling to Bottom 20:15
End Game 27:17
Intro to Ushiro Sankaku 29:34
Back Triangle Recognizing Danger 32:01
Defending Kimura 38:04
Defending Arm Bar 41:07
Defending American Lock 44:10
Defending Wrist Lock 47:22
Late Escapes 50:36
End Game 1:00:34

Volume 3

CHAPTER TITLE
START TIME
Intro to Side Triangle (Yoko Sankaku) 0:00
Side Triangle Recognizing Danger 1:43
Early Escapes 4:21
Baiting Kimura 10:08
Giving the Far Arm 15:14
End Game 18:23
Intro to Reverse Triangle (Gyaku Sankaku) 20:31
Early Escapes 22:20
Late Escapes 24:27
End Game 27:18
Closing Out Lower Body Strangle Holds 29:05
Intro to Upper Body Strangle Holds 30:26
Types of Guillotines 31:24
Basic Theory 33:01
Intro to High Elbow Guillotine 35:12
Recognizing Early Guillotine Danger 36:49
Recentering the Head 39:54
High Elbow Roll Through 41:50
High Elbow to Von Flue 44:00
Countering a Cross Shin 47:19
Countering Locked Half Guard 50:04
Countering Locked Closed Guard 53:01
Intro to Low Elbow Guillotine 54:22
Low Elbow Roll Through 55:26
Running To Side Control 56:41
Countering a Cross Shin 59:23
Countering Locked Half Guard 1:04:08
Countering Locked Closed Guard (Wrist grab Method) 1:05:46
Countering Locked Closed Guard (4 Point Method) 1:11:10
Countering Locked Closed Guard (Knee Post Method) 1:15:13
Mounted Guillotine 1:18:51
End Game 1:24:51

Volume 4

CHAPTER TITLE
START TIME
Intro to Arm In Guillotine 0:00
Arm In Guillotine Rolling Through 1:21
Running To Side Control 4:12
Countering a Cross Shin 6:21
Countering a Locked Half Guard 9:41
Countering a Locked Closed Guard 11:12
Mounted Arm In Guillotine 18:00
End Game 27:28
Intro to Seated Kata Gatame 23:13
Rolling Through 24:46
Running To Side Control 27:09
Countering a Cross Shin 30:08
Countering a Locked Half Guard 33:58
Countering a Locked Closed Guard 35:47
End Game 38:45
Introduction to Anaconda and Darce Strangles 39:40
Recognizing Danger 41:04
Early Arm Drag 43:58
Exposing the Elbow 45:17
Belly Up Escapes 47:15
Countering a Cross Shin 50:54
Countering a Locked Half Guard 52:20
End Game 56:16

Volume 5

CHAPTER TITLE
START TIME
Intro To Darce 0:00
Forward Roll 2:15
Inside Thumb Position 3:32
Denying Legs 9:39:00
End Game 11:47:00
Intro to Mounted Kata Gatame 12:56:00
Rercognizing Danger 15:00:00
Early Escapes 18:21
Late Escapes 21:41
End Game 25:02
Intro to North/South Strangles 25:49
Early Defenses 26:50
Late Defenses 30:37
End Game 34:27

Volume 6

CHAPTER TITLE
START TIME
Intro to Back Crucifix 0:00
Early Defenses 1:05
Late Defenses 4:51
End Game 10:29
Outro 11:13

Volume 7

CHAPTER TITLE
START TIME
Roll with Ruben 0:00
Roll with Cristos 5:08
Roll with Alex 9:26
Roll with Abdul 14:11
Roll with Placido 19:00:00

Volume 8

CHAPTER TITLE
START TIME
Roll with Ruben 0:00
Roll with Cristos 8:32
Roll with Alex 13:39
Roll with Abdul 21:42:00
Roll with Placido 28:20:00

Find The Way Out Of Near-Certain Submission Doom As Gordon “The King” Ryan - The Greatest No-Gi Grappler On Earth - Shows The Right Way To Escape Out Of An Encyclopedia Of Strangle Holds

Check Out The Trailer!

What Will You Learn?

Gordon “The King” Ryan, the greatest no-gi grappler on Earth, is back with BJJ Fanatics to show all of the most effective ways to escape from all of the most effective and common strangles in jiu-jitsu. Across 8-volumes, learn how you can master early and late defenses that will help you escape from triangles, guillotines, darces, and more strangles you will encounter on the mat.

In step-by-step fashion, you will get a guide on how you can get out of these holds and counter your way into better positions. Gordon shows you how to use techniques with maximum leverage, explaining not just what to do but why you are doing it, as he goes through each of the major strangles - broken down by upper body strangles (like a guillotine) and lower body strangles (like a triangle). 

Learn why you can only consider yourself a true master of a move once you understand the defense as Gordon explains how the escapes of each move influences the offense (and vice verse). 

Watch these systems in action as Gordon rolls live in the gym and then breaks down each roll - for you to see what he’s doing and hear why he’s doing it. With 8 volumes full of material for you to study, this offers you a full encyclopedia of all the major strangles that you’ll need to escape from, with full explanations from Gordon Ryan on how you should be building your way out from any of them.

So, What Exactly Do You Get?

PART 1

  • INTRO TO STRANGLE ESCAPES
  • OVERVIEW
  • STAGES OF ESCAPES
  • FRONT TRIANGLE (AMOTE SANKAKU) RECOGNIZING DANGER
  • FRONT TRIANGLE EARLY ESCAPES
  • FRONT TRIANGLE STEP OVER METHOD
  • KNEE PULL METHOD
  • ROLLING TO MOUNT
  • ROLLING TO TOP
  • TRIANGLE/ARMBAR DILEMMA
  • END GAME
  • PART 2

  • INTRO TO HANTAI SANKAKU (WRONG WAY TRIANGLE)
  • DEFENDING KIMURA
  • ROLLING THROUGH
  • END GAME
  • DEFENDING THE STRANGLE WITH A HIP PULL
  • FRONT TRIANGLE CONVERSION
  • ROLLING TO BOTTOM
  • END GAME
  • INTRO TO USHIRO SANKAKU
  • BACK TRIANGLE RECOGNIZING DANGER
  • DEFENDING KIMURA
  • DEFENDING ARM BAR
  • DEFENDING AMERICAN LOCK
  • DEFENDING WRIST LOCK
  • LATE ESCAPES
  • END GAME
  • PART 3

  • INTRO TO SIDE TRIANGLE (YOKO SANKAKU)
  • SIDE TRIANGLE RECOGNIZING DANGER
  • EARLY ESCAPES
  • BAITING KIMURA
  • GIVING THE FAR ARM
  • END GAME
  • INTRO TO REVERSE TRIANGLE (GYAKU SANKAKU)
  • EARLY ESCAPES
  • LATE ESCAPES
  • END GAME
  • CLOSING OUT LOWER BODY STRANGLE HOLDS
  • INTRO TO UPPER BODY STRANGLE HOLDS
  • TYPES OF GUILLOTINES
  • BASIC THEORY
  • INTRO TO HIGH ELBOW GUILLOTINE
  • RECOGNIZING EARLY GUILLOTINE DANGER
  • RECENTERING THE HEAD
  • HIGH ELBOW ROLL THROUGH
  • HIGH ELBOW TO VON FLUE
  • COUNTERING A CROSS SHIN
  • COUNTERING LOCKED HALF GUARD
  • COUNTERING LOCKED CLOSED GUARD
  • INTRO TO LOW ELBOW GUILLOTINE
  • LOW ELBOW ROLL THROUGH
  • RUNNING TO SIDE CONTROL
  • COUNTERING A CROSS SHIN
  • COUNTERING LOCKED HALF GUARD
  • COUNTERING LOCKED CLOSED GUARD (WRIST GRAB METHOD)
  • COUNTERING LOCKED CLOSED GUARD (4 POINT METHOD)
  • COUNTERING LOCKED CLOSED GUARD (KNEE POST METHOD)
  • MOUNTED GUILLOTINE
  • END GAME
  • PART 4

  • INTRO TO ARM IN GUILLOTINE
  • ARM IN GUILLOTINE ROLLING THROUGH
  • RUNNING TO SIDE CONTROL
  • COUNTERING A CROSS SHIN
  • COUNTERING A LOCKED HALF GUARD
  • COUNTERING A LOCKED CLOSED GUARD
  • MOUNTED ARM IN GUILLOTINE
  • END GAME
  • INTRO TO SEATED KATA GATAME
  • ROLLING THROUGH
  • RUNNING TO SIDE CONTROL
  • COUNTERING A CROSS SHIN
  • COUNTERING A LOCKED HALF GUARD
  • COUNTERING A LOCKED CLOSED GUARD
  • END GAME
  • INTRODUCTION TO ANACONDA AND DARCE STRANGLES
  • RECOGNIZING DANGER
  • EARLY ARM DRAG
  • EXPOSING THE ELBOW
  • BELLY UP ESCAPES
  • COUNTERING A CROSS SHIN
  • COUNTERING A LOCKED HALF GUARD
  • END GAME
  • PART 5

  • INTRO TO DARCE
  • FORWARD ROLL
  • INSIDE THUMB POSITION
  • DENYING LEGS
  • END GAME
  • INTRO TO MOUNTED KATA GATAME
  • RECOGNIZING DANGER
  • EARLY ESCAPES
  • LATE ESCAPES
  • END GAME
  • INTRO TO NORTH/SOUTH STRANGLES
  • EARLY DEFENSES
  • LATE DEFENSES
  • END GAME
  • PART 6

  • INTRO TO BACK CRUCIFIX
  • EARLY DEFENSES
  • LATE DEFENSES
  • END GAME
  • OUTRO
  • PART 7 - ROLLING

  • RUBEN
  • CRISTOS
  • ALEX
  • ABDUL
  • PLACIDO
  • PART 8 - ROLLING COMMENTARY

  • RUBEN
  • CRISTOS
  • ALEX
  • ABDUL
  • PLACIDO
  • $349


    Here's What Students Are Viewing

    ${item.title}
    $${item.compare_at_price} $${item.price}
    Find The Way Out Of Near-Certain Submission Doom As Gordon “The King” Ryan - The Greatest No-Gi Grappler On Earth - Shows The Right Way To Escape Out Of An Encyclopedia Of Strangle Holds
    • Gordon “The King” Ryan is a multiple-time ADCC champion who is the most dominant and technical no-gi grappler on Earth, and this is your chance to learn his pin escaping!
    • Use technique and conceptual lessons to escape from front triangles, wrong way triangles, rear triangles, reverse triangles, and side triangles
    • Gordon breaks down early escapes, late escapes, and ways out of strangles that really work against elite competitors
    • Solve submission dilemmas as Gordon explains the right way to prevent joint locks and strangles in the same position
    • See actual rolling footage from the gym as Gordon puts this system into action and then breaks down exactly what he was doing so you can see the techniques in motion                                                                                                                                                                                                                                                                                                                                               

    Digital Video + Flow Chart & Visual Notes

    Watching our videos is the best way to learn, but it can be hard to remember everything. Deepen your understanding of the concepts in this video by adding flowcharts, plus notes with embedded videos. You’ll learn this system better and more quickly!

    Course Content

    Expand All Sections

    Volume 1

    CHAPTER TITLE
    START TIME
    Intro to Strangle Escapes 0.00
    Overview 4:32
    Stages of Escapes 8:10
    Front Triangle (Amote Sankaku) Recognizing Danger 11:38
    Front Triangle Early Escapes 17:59
    Front Triangle Step Over Method 26:08
    Knee Pull Method 32:29
    Rolling to Mount 36:47
    Rolling to Top 41:33
    Triangle/Arm Bar Dilemma 47:16
    End Game 53:56

    Volume 2

    CHAPTER TITLE
    START TIME
    Intro to Hantai Sankaku (Wrong Way Triangle) 0:00
    Defending Kimura 2:42
    Rolling Through 5:54
    End Game 10:35
    Defending the Strangle With a Hip Pull 13:25
    Front Triangle Conversion 16:23
    Rolling to Bottom 20:15
    End Game 27:17
    Intro to Ushiro Sankaku 29:34
    Back Triangle Recognizing Danger 32:01
    Defending Kimura 38:04
    Defending Arm Bar 41:07
    Defending American Lock 44:10
    Defending Wrist Lock 47:22
    Late Escapes 50:36
    End Game 1:00:34

    Volume 3

    CHAPTER TITLE
    START TIME
    Intro to Side Triangle (Yoko Sankaku) 0:00
    Side Triangle Recognizing Danger 1:43
    Early Escapes 4:21
    Baiting Kimura 10:08
    Giving the Far Arm 15:14
    End Game 18:23
    Intro to Reverse Triangle (Gyaku Sankaku) 20:31
    Early Escapes 22:20
    Late Escapes 24:27
    End Game 27:18
    Closing Out Lower Body Strangle Holds 29:05
    Intro to Upper Body Strangle Holds 30:26
    Types of Guillotines 31:24
    Basic Theory 33:01
    Intro to High Elbow Guillotine 35:12
    Recognizing Early Guillotine Danger 36:49
    Recentering the Head 39:54
    High Elbow Roll Through 41:50
    High Elbow to Von Flue 44:00
    Countering a Cross Shin 47:19
    Countering Locked Half Guard 50:04
    Countering Locked Closed Guard 53:01
    Intro to Low Elbow Guillotine 54:22
    Low Elbow Roll Through 55:26
    Running To Side Control 56:41
    Countering a Cross Shin 59:23
    Countering Locked Half Guard 1:04:08
    Countering Locked Closed Guard (Wrist grab Method) 1:05:46
    Countering Locked Closed Guard (4 Point Method) 1:11:10
    Countering Locked Closed Guard (Knee Post Method) 1:15:13
    Mounted Guillotine 1:18:51
    End Game 1:24:51

    Volume 4

    CHAPTER TITLE
    START TIME
    Intro to Arm In Guillotine 0:00
    Arm In Guillotine Rolling Through 1:21
    Running To Side Control 4:12
    Countering a Cross Shin 6:21
    Countering a Locked Half Guard 9:41
    Countering a Locked Closed Guard 11:12
    Mounted Arm In Guillotine 18:00
    End Game 27:28
    Intro to Seated Kata Gatame 23:13
    Rolling Through 24:46
    Running To Side Control 27:09
    Countering a Cross Shin 30:08
    Countering a Locked Half Guard 33:58
    Countering a Locked Closed Guard 35:47
    End Game 38:45
    Introduction to Anaconda and Darce Strangles 39:40
    Recognizing Danger 41:04
    Early Arm Drag 43:58
    Exposing the Elbow 45:17
    Belly Up Escapes 47:15
    Countering a Cross Shin 50:54
    Countering a Locked Half Guard 52:20
    End Game 56:16

    Volume 5

    CHAPTER TITLE
    START TIME
    Intro To Darce 0:00
    Forward Roll 2:15
    Inside Thumb Position 3:32
    Denying Legs 9:39:00
    End Game 11:47:00
    Intro to Mounted Kata Gatame 12:56:00
    Rercognizing Danger 15:00:00
    Early Escapes 18:21
    Late Escapes 21:41
    End Game 25:02
    Intro to North/South Strangles 25:49
    Early Defenses 26:50
    Late Defenses 30:37
    End Game 34:27

    Volume 6

    CHAPTER TITLE
    START TIME
    Intro to Back Crucifix 0:00
    Early Defenses 1:05
    Late Defenses 4:51
    End Game 10:29
    Outro 11:13

    Volume 7

    CHAPTER TITLE
    START TIME
    Roll with Ruben 0:00
    Roll with Cristos 5:08
    Roll with Alex 9:26
    Roll with Abdul 14:11
    Roll with Placido 19:00:00

    Volume 8

    CHAPTER TITLE
    START TIME
    Roll with Ruben 0:00
    Roll with Cristos 8:32
    Roll with Alex 13:39
    Roll with Abdul 21:42:00
    Roll with Placido 28:20:00

    Find The Way Out Of Near-Certain Submission Doom As Gordon “The King” Ryan - The Greatest No-Gi Grappler On Earth - Shows The Right Way To Escape Out Of An Encyclopedia Of Strangle Holds

    Check Out The Trailer!

    What Will You Learn?

    Gordon “The King” Ryan, the greatest no-gi grappler on Earth, is back with BJJ Fanatics to show all of the most effective ways to escape from all of the most effective and common strangles in jiu-jitsu. Across 8-volumes, learn how you can master early and late defenses that will help you escape from triangles, guillotines, darces, and more strangles you will encounter on the mat.

    In step-by-step fashion, you will get a guide on how you can get out of these holds and counter your way into better positions. Gordon shows you how to use techniques with maximum leverage, explaining not just what to do but why you are doing it, as he goes through each of the major strangles - broken down by upper body strangles (like a guillotine) and lower body strangles (like a triangle). 

    Learn why you can only consider yourself a true master of a move once you understand the defense as Gordon explains how the escapes of each move influences the offense (and vice verse). 

    Watch these systems in action as Gordon rolls live in the gym and then breaks down each roll - for you to see what he’s doing and hear why he’s doing it. With 8 volumes full of material for you to study, this offers you a full encyclopedia of all the major strangles that you’ll need to escape from, with full explanations from Gordon Ryan on how you should be building your way out from any of them.

    So, What Exactly Do You Get?

    PART 1

  • INTRO TO STRANGLE ESCAPES
  • OVERVIEW
  • STAGES OF ESCAPES
  • FRONT TRIANGLE (AMOTE SANKAKU) RECOGNIZING DANGER
  • FRONT TRIANGLE EARLY ESCAPES
  • FRONT TRIANGLE STEP OVER METHOD
  • KNEE PULL METHOD
  • ROLLING TO MOUNT
  • ROLLING TO TOP
  • TRIANGLE/ARMBAR DILEMMA
  • END GAME
  • PART 2

  • INTRO TO HANTAI SANKAKU (WRONG WAY TRIANGLE)
  • DEFENDING KIMURA
  • ROLLING THROUGH
  • END GAME
  • DEFENDING THE STRANGLE WITH A HIP PULL
  • FRONT TRIANGLE CONVERSION
  • ROLLING TO BOTTOM
  • END GAME
  • INTRO TO USHIRO SANKAKU
  • BACK TRIANGLE RECOGNIZING DANGER
  • DEFENDING KIMURA
  • DEFENDING ARM BAR
  • DEFENDING AMERICAN LOCK
  • DEFENDING WRIST LOCK
  • LATE ESCAPES
  • END GAME
  • PART 3

  • INTRO TO SIDE TRIANGLE (YOKO SANKAKU)
  • SIDE TRIANGLE RECOGNIZING DANGER
  • EARLY ESCAPES
  • BAITING KIMURA
  • GIVING THE FAR ARM
  • END GAME
  • INTRO TO REVERSE TRIANGLE (GYAKU SANKAKU)
  • EARLY ESCAPES
  • LATE ESCAPES
  • END GAME
  • CLOSING OUT LOWER BODY STRANGLE HOLDS
  • INTRO TO UPPER BODY STRANGLE HOLDS
  • TYPES OF GUILLOTINES
  • BASIC THEORY
  • INTRO TO HIGH ELBOW GUILLOTINE
  • RECOGNIZING EARLY GUILLOTINE DANGER
  • RECENTERING THE HEAD
  • HIGH ELBOW ROLL THROUGH
  • HIGH ELBOW TO VON FLUE
  • COUNTERING A CROSS SHIN
  • COUNTERING LOCKED HALF GUARD
  • COUNTERING LOCKED CLOSED GUARD
  • INTRO TO LOW ELBOW GUILLOTINE
  • LOW ELBOW ROLL THROUGH
  • RUNNING TO SIDE CONTROL
  • COUNTERING A CROSS SHIN
  • COUNTERING LOCKED HALF GUARD
  • COUNTERING LOCKED CLOSED GUARD (WRIST GRAB METHOD)
  • COUNTERING LOCKED CLOSED GUARD (4 POINT METHOD)
  • COUNTERING LOCKED CLOSED GUARD (KNEE POST METHOD)
  • MOUNTED GUILLOTINE
  • END GAME
  • PART 4

  • INTRO TO ARM IN GUILLOTINE
  • ARM IN GUILLOTINE ROLLING THROUGH
  • RUNNING TO SIDE CONTROL
  • COUNTERING A CROSS SHIN
  • COUNTERING A LOCKED HALF GUARD
  • COUNTERING A LOCKED CLOSED GUARD
  • MOUNTED ARM IN GUILLOTINE
  • END GAME
  • INTRO TO SEATED KATA GATAME
  • ROLLING THROUGH
  • RUNNING TO SIDE CONTROL
  • COUNTERING A CROSS SHIN
  • COUNTERING A LOCKED HALF GUARD
  • COUNTERING A LOCKED CLOSED GUARD
  • END GAME
  • INTRODUCTION TO ANACONDA AND DARCE STRANGLES
  • RECOGNIZING DANGER
  • EARLY ARM DRAG
  • EXPOSING THE ELBOW
  • BELLY UP ESCAPES
  • COUNTERING A CROSS SHIN
  • COUNTERING A LOCKED HALF GUARD
  • END GAME
  • PART 5

  • INTRO TO DARCE
  • FORWARD ROLL
  • INSIDE THUMB POSITION
  • DENYING LEGS
  • END GAME
  • INTRO TO MOUNTED KATA GATAME
  • RECOGNIZING DANGER
  • EARLY ESCAPES
  • LATE ESCAPES
  • END GAME
  • INTRO TO NORTH/SOUTH STRANGLES
  • EARLY DEFENSES
  • LATE DEFENSES
  • END GAME
  • PART 6

  • INTRO TO BACK CRUCIFIX
  • EARLY DEFENSES
  • LATE DEFENSES
  • END GAME
  • OUTRO
  • PART 7 - ROLLING

  • RUBEN
  • CRISTOS
  • ALEX
  • ABDUL
  • PLACIDO
  • PART 8 - ROLLING COMMENTARY

  • RUBEN
  • CRISTOS
  • ALEX
  • ABDUL
  • PLACIDO
  • $349


    Here's What Students Are Viewing

    ${item.title}
    $${item.compare_at_price} $${item.price}